Civilisation 7 reveals new map types and features in update 1.2.2
Civilisation 7¡¯s next update brings huge maps, new city specialisations, and advanced game settings. Update 1.2.2 also includes Steam Workshop support, religious changes, and balance tweaks. Firaxis Games is also working on long-requested features like Auto-Explore and Hotseat Multiplayer, set to arrive in later patches.

Firaxis Games has shared what¡¯s coming in the next big Civ 7 update, and it¡¯s packed with new content and upgrades. Scheduled to arrive on June 17, update 1.2.2 introduces larger maps, deeper game settings, more religion options, and new city bonuses to shake up how players build their empire.
The update follows months of feedback since the game¡¯s February launch. As one of the most ambitious entries in the series, Civ 7 splits gameplay across three distinct ages and focuses heavily on decision-making, exploration, and development. Update 1.2.2 aims to refine those elements even further with both community-requested features and fresh content.
Larger maps and more control over your game
Make history on Switch 2.
¡ª Sid Meier's Civilization VII (@CivGame) June 5, 2025
Civilization VII ¨C Nintendo Switch 2 Edition is available now! pic.twitter.com/7hfukJEZZx
Players will finally be able to play on large and huge maps. These new sizes support up to ten civilisations in single-player and eight in multiplayer, offering longer and more strategic matches. Alongside this, several advanced options are being added to let players customise how they want to play. These include the ability to turn Legacy Paths on or off, pick which global crises appear, adjust the AI¡¯s difficulty more precisely, and even bypass the default civilisation unlock system.
Town upgrades, Steam mods, and new religion bonuses
A major part of update 1.2.2 focuses on improving towns. The Urban Centre is being reworked to boost gold and happiness for building upkeep, while a new Resort Town specialisation joins the game. Other towns like Fort Town, Factory Town, and Mining Town will also receive minor balance improvements.
Quick update from our team, Civ fans - we¡¯ve got a significant #Civ7 update on the way, currently scheduled for June 17 (subject to change).
¡ª Sid Meier's Civilization VII (@CivGame) June 10, 2025
Read our full check-in breaking down what¡¯s in the update, some items still in progress, and how your feedback is helping guide what's¡ pic.twitter.com/5ZHPwynxxp
Steam Workshop support is finally being added, opening the door to player-made mods and creations. Fans will now be able to share their maps, tweaks, and mods directly through the platform.
Religion is also getting a big push. The update adds 14 new ¡®Religious Beliefs¡¯ and two fresh Pantheons. Players will also discover 24 new bonuses for City-States across the different Ages.
More features coming soon
While update 1.2.2 is set for June 17, Firaxis also teased what¡¯s in development beyond that. An Auto-Explore feature is being prepared for a potential July release, giving units more freedom to uncover the map on their own. Hotseat Multiplayer is also in the works, although no launch date has been confirmed yet.
Other items being polished include specialist balance, treasure fleet upgrades, and the small but amusing news that the Scout Dog will be pettable. Quality-of-life fixes and bug improvements will also ship with the patch.
Civilisation 7¡¯s next chapter is shaping up to be an exciting one, and this update looks like a strong step toward refining the strategy experience even more.