Firaxis Games has shared what¡¯s coming in the next big Civ 7 update, and it¡¯s packed with new content and upgrades. Scheduled to arrive on June 17, update 1.2.2 introduces larger maps, deeper game settings, more religion options, and new city bonuses to shake up how players build their empire.
The update follows months of feedback since the game¡¯s February launch. As one of the most ambitious entries in the series, Civ 7 splits gameplay across three distinct ages and focuses heavily on decision-making, exploration, and development. Update 1.2.2 aims to refine those elements even further with both community-requested features and fresh content.
?Players will finally be able to play on large and huge maps. These new sizes support up to ten civilisations in single-player and eight in multiplayer, offering longer and more strategic matches. Alongside this, several advanced options are being added to let players customise how they want to play. These include the ability to turn Legacy Paths on or off, pick which global crises appear, adjust the AI¡¯s difficulty more precisely, and even bypass the default civilisation unlock system.
A major part of update 1.2.2 focuses on improving towns. The Urban Centre is being reworked to boost gold and happiness for building upkeep, while a new Resort Town specialisation joins the game. Other towns like Fort Town, Factory Town, and Mining Town will also receive minor balance improvements.
?Steam Workshop support is finally being added, opening the door to player-made mods and creations. Fans will now be able to share their maps, tweaks, and mods directly through the platform.
Religion is also getting a big push. The update adds 14 new ¡®Religious Beliefs¡¯ and two fresh Pantheons. Players will also discover 24 new bonuses for City-States across the different Ages.
While update 1.2.2 is set for June 17, Firaxis also teased what¡¯s in development beyond that. An Auto-Explore feature is being prepared for a potential July release, giving units more freedom to uncover the map on their own. Hotseat Multiplayer is also in the works, although no launch date has been confirmed yet.
Other items being polished include specialist balance, treasure fleet upgrades, and the small but amusing news that the Scout Dog will be pettable. Quality-of-life fixes and bug improvements will also ship with the patch.
Civilisation 7¡¯s next chapter is shaping up to be an exciting one, and this update looks like a strong step toward refining the strategy experience even more.