The No Man*s Sky Beacon update, released on June 4, 2025, marks a significant expansion in the game's universe, introducing comprehensive settlement management features and enhanced gameplay mechanics. Players can now oversee up to four settlements, each with unique citizens and challenges, including the newly introduced Autophage robotic towns.?
The update also brings new building options, such as jukebox bars and fishing ponds, and allows for deeper interaction with settlers, who possess individual abilities and attributes. Additionally, the Nintendo Switch 2 version, launching on June 5, 2025, offers enhanced visuals, improved framerate, and full multiplayer support, providing a more immersive experience for players on the new console.
Watch the official trailer
For a visual overview of the Beacon update, you can watch the official trailer here:
Manage up to four settlements at once: One of the most exciting additions in the Beacon update is the ability to manage multiple settlements 〞 up to four simultaneously. Each settlement is procedurally generated and can be vastly different in terms of architecture, citizen behavior, and layout.
You*re not just a settler 〞 you*re a full-fledged governor, making decisions on defense, production, and diplomacy. Citizens now come with skills, attributes, and personalities, affecting their contributions and how they react to your choices.
Meet the Autophagy - robotic civilizations: The Autophagy, mysterious robotic beings introduced in earlier updates, now play a central role in settlements. You can build towns entirely run by Autophagy citizens, with their aesthetics, behaviors, and lore.
They don*t just look different 〞 they come with unique challenges and unlockables, deepening the role-playing experience. Their cryptic technology adds a sci-fi edge to your colony management and crew building.
New structures & customization options: Players can now construct buildings like:
Jukebox bars for entertainment Ship dealerships for local space traffic Fishing ponds for cosmetic and utility benefits Modular interiors for a personalised base vibe
The added creativity in town-building makes each settlement feel more alive and visually dynamic.
The Nintendo Switch 2 edition of No Man*s Sky, launching on June 5 alongside the new console, delivers a huge leap in performance and features. According to Hello Games, the team spent nearly a year working with Switch 2 dev kits to fine-tune the game, pushing the limits of visuals and gameplay.?
The update includes greatly improved resolutions 〞 1080p at 40fps in portable mode and 1440p at 30fps in docked mode 〞 along with enhanced draw distances, pixel density, and framerate stability. For the first time on Switch, full multiplayer support is available, including in-game game chat and friend list displays.?
Players can also benefit from cross-play and cross-save functionality, allowing progress to carry across all platforms. New control options like gyro aiming and touchscreen support enhance the experience, while technical optimizations such as occlusion culling and memory savings drastically boost indoor framerates and overall performance.
Truly a ※technical marvel§ for even running on the original No Man*s Sky on the Switch 1 edition, the Switch 2 version finally delivers the game experience it was always meant to be on Nintendo*s platform.?
Unlike many titles that push paid ※next-gen§ upgrades, this free update fulfills that promise, offering a richer, more beautiful, and deeply interconnected galactic adventure for both new and returning players.?
With the Beacon update and Switch 2 enhancements, the universe of No Man*s Sky feels more alive and immersive than ever before, inviting every traveler to explore, build, and thrive among the stars.
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